Ian Walker

Ian is a passionate writer capable of handling both a steady stream of news reporting and regular editorial coverage. His interests range from Beyoncé to Street Fighter, making him a versatile addition to any workforce focused on the entertainment industry.
Paste Games

Finding Beauty in the Weirdest Fighting Game Glitches

Many players don’t understand that playing a fighting game is not just about defeating an opponent; often they are struggling against the developers themselves. While the genre has transformed over the last couple decades, players are still confined by the personal philosophies of the creators themselves. If the Street Fighter II developers had ‘fixed’ the undesired result of their work instead of turning it into a feature, there’s no telling where fighting games would be today. It’s a general sentiment in the fighting game community that the real potential of a title can only be reached when competitors get their hands on it. Developers may have their own ideas of where gameplay may lead, but a game’s evolution is truly realized in practice sessions and tournaments. Squeezing out that extra hit or bit of damage often comes from disregarding the systems in place and breaking a fighting game as much as possible. That’s where glitches come in. The competitive community has always had a strained relationship with them, preferring to rely on skill instead of exploit a mistake. But they’re often the best way to push a game to its limits. Sometimes, these discoveries even have the potential to make the game more balanced.
Paste Games

An Inside Look At The Competitive Catherine Gaming Scene

Catherine, released by Atlus in 2011, is a weird game. In it, you play as Vincent Brooks, a hapless salaryman caught in a love triangle with significant other Katherine McBride and a mysterious newcomer by the name of Catherine. Between intense stages of puzzle platforming, the player is asked a series of complex questions concerning love and relationships, ascending higher and higher until the saga of Vincent’s fear of commitment and infidelity reaches its dramatic conclusion. Sounds like the perfect medium for competitive gaming, right? Where there’s a will, there’s a way. By making use of Catherine’s versus mode, a core group of competitors sprung up in the middle of Northern California’s fighting game community. Perfectly at home alongside anime-inspired franchises like Guilty Gear and BlazBlue, this phenomenon expanded the boundaries of the genre by showing that one doesn’t need fireballs or uppercuts to craft compelling gameplay.